Information about object: Typewriter
Sprite:
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask:
Solid: false
Visible: true
Depth: 0
Persistent: false
Parent:
Children:
Mask:
No Physics Object
Create Event:
execute code: amounttyped = 0 text[1] = "hi" //change this to the first line of text you want text[2] = "bye" //you can add more lines after this, increase the number for each line text[3] = "" //leave an extra line text[4] = "lorem" texty = text[1] //first line to read line = 1 //first line's number maxlines = 4 //last line's number alarm[0]= 30 //time between letters
Destroy Event:
execute code: //in here, just put what should happen after it's done typing everything game_end()
Alarm Event for alarm 0:
execute code:
amounttyped+=1
alarm[0]= 30 //amount of time between letters
if amounttyped = string_length(texty) {
alarm[0]=60 //amount of time to linger on completed lines
}
if amounttyped > string_length(texty) {
line = line + 1
if line > maxlines {
instance_destroy()
}else{
texty = text[line]
}
amounttyped = 0
}
Draw Event:
execute code: draw_set_color(c_black) //change to desired text color draw_set_font(fnt_courier) //change to desired font draw_text(x,y,string_copy(texty,1,amounttyped))
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